Hier mal die Zusammenfassung des gestrigen Streams (aus Reddit kopiert):
[spoil]Update Today
Patch Notes:
https://news.blizzard.com/en-us/diablo4 ... atch-notes
Season of the Malignant (Starts 7/20)
New seasonal story content revolving around malignance corrupting the hearts of monsters and men
Season story content starts right away after character creation if you skip campaign, post campaign if you haven't completed it yet
All elites have a chance to spawn as Malignant variant
Malignant variants spawn a malignant heart on death
Using a cage of binding on a Malignant Heart will spawn a stronger version of the elite
Defeat the stronger elite to get a malignant heart item that can be socketed into jewelry
Malignant hearts have 32 new powers (similar to legendary aspects) that are meant to be game changing
Jewelry has new colored sockets that need to match the Malignant Heart in order to socket it
3 possible socket colors on jewelry
4 malignant heart colors, 1 of which can be socketed into any color slot
The strength of the heart is determined by world tier/level
Specific dungeons have a higher chance of spawning malignant elites
Break down old/weaker hearts to get material for crafting a new item called Invokers
Invokers can be used on malignant growths to target farm specific color malignant hearts
New bosses
New legendary/unique items
New legendary aspects
The new items and balance changes will also be on the eternal realm as of July 18th- Season journey separated into 7 chapters with different objectives
Only a subset of objectives have to be completed to progress the journey, allowing you to skip some you don't like doing
The season journey will earn you favor (exp for the battlepass)
SOME new legendary aspects can be unlocked exclusively via the season journey, added to codex
You will also earn battlepass favor just for killing mobs/playing
Battlepass cosmetics can be used on all classes, with the exception of weapons which ARE class specific
The paid battlepass ONLY adds more cosmetics
Smoldering Ashes can be collected on the free track of the battlepass
Can be invested into progressing Seasonal Blessings
Seasonal Blessings can boost XP, boost gold gain, boost material salvage, boost elixir duration, or boost the chance of Malignant Heart Drops
On season start all fog of war clear from eternal realm will carry over, as well as the renown from clearing it
On season start all altars unlocked on the eternal realm will carry over, as well as the renown from finding them
With all map cleared and all altars done, it lands you with tier 1 and 2 done, part way through tier 3 on season start
You will have to log in with your eternal realm characters after July 18th to register map/altar progression across your entire account
Questions & Answers
(I cut out any that were related to immortal because yuck, and summarized answers to cut out the fluff)
Q: Any updates around respeccing a character?
A: We are investigating adding some options for new UI elements to make it easier to respec that way. Also adding a new item called Scroll of Amnesia to reset characters completely.
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Q: Will seasonal mechanics be added to eternal realm after the season ends?
A: Initially no, reserving the right to potentially make the mechanics permanent or reintroduce them in future seasons based on how well they are received. Not everything can be permanent or it will be a mess. We want every season to be a fresh new experience with new builds that did not exist before.
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Q: Will cosmetics unlocked on eternal realms transfer over to seasons?
A: Yes, cosmetic unlocks span across eternal and season.
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Q: Stash space?
A: We hear everyone about this, we have plans to improve the situation. Trying to provide more space in the future.
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Q: How much time between seasons?
A: Each season lasts 12 weeks.
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Q: Plans on new D4 classes?
A: Nothing to announce at this time.[/spoil]
20. geht's los Jungs. Zeit die Lilith Statuen abzugrasen
Bin mal gespannt in wie weit die neuen Aspekte und diese Malignant Heart Mehaniken/Items das Gameplay ändern werden. Das mit der Scroll of Amnesia ist top, war richtiger abfuck das Paragon Board zu resetten in den man jeden einzelnen Knoten anklicken musste.
Leider nicht wirklich was zu qoL stuff (Truhen Platz etc.) oder Verbesserung der Endgame aktivitäten abseit von stumpfen NMD farm.
Noch aus den Patchnotes:
Gameplay Adjustments:
- Helltide chests can now drop Unique items.
Heisst das war davor nicht möglich wat wat WAAAAT?
